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Lion's Mane - Steven Universe

My newest project, a setting from a cartoon that has really captured my imagination. The most fun and challenging part was translating the 2D art style into 3D. This was also my first foray into particle-grass and volumetric shading, which increased rendering time dramatically.

Overall, this project took around 80 hours to finish, not including rendering time.

Close-up of the Shield

Close-up of the Shield

Close-up of the Sword

Close-up of the Sword

Plain OpenGL render

Plain OpenGL render

Wireframe render

Wireframe render